(ONLY PHOST!)
(PHost standard configuration, simulating Tim Host)
Aim of this work was to define pconfig settings for the new experience level model of PHost4.
Level | Rank | Battlepower |
0 | Recruit (r) | 100 % |
1 | Soldier (s) | 115 % |
2 | exp. Soldier (es) | 130 % |
3 | elite (e) | 145 % |
4 | ultra elite (ue) | 160 % |
Standard pconfig.src Experience-Parameter for Tim Combat
# Experience
NumExperienceLevels = 4
ExperienceLevelNames = Recruit,Soldier,Experienced Soldier,Elite,Ultra Elite
ExperienceLevels = 750,1500,3000,6000
EPTrainingScale = 200
EPShipAging = 15
EPPlanetAging = 25
EPShipMovement100LY = 40
EPShipHyperjump = 30
EPShipChunnel = 30
EPCombatKillScaling = 800
EPCombatDamageScaling = 200
EPShipAlchemy100KT = 5
EPRecrewScaling = 30
# Beams
EModBeamRechargeRate = 1,2,3,4
EModBeamRechargeBonus = 0,0,0,0
EModBeamHitFighterCharge = 0,0,0,0
EModBeamHitOdds = 0,0,0,0
EModBeamHitBonus = 0,0,0,0
# Tubes
EModTubeRechargeRate = 1,2,3,8
EModTubeRechargeBonus = 9,18,27,35
EModTorpHitOdds = 0,0,0,0
EModTorpHitBonus = 0,0,0,0
# Figherbays
EModBayRechargeRate = 1,2,3,4
EModBayRechargeBonus = 0,0,0,0
EModFighterBeamExplosive = 0,0,0,0
EModFighterBeamKill = 0,0,0,0
EModStrikesPerFighter = 1,2,3,4
EModExtraFighterBays = 0,0,0,0
EModMaxFightersLaunched = 0,0,0,0
EModFighterMovementSpeed = 0,0,0,0
# Engine Shield Bonus
EModEngineShieldBonusRate = 0,0,0,0
# Mine Hit Bonus
EModMineHitOddsBonus = 5,10,15,20
# Combat Scaling
EModCrewKillScaling = -5,-10,-15,-20
EModHullDamageScaling = 0
EModShieldKillScaling = 0
EModShieldDamageScaling = 0
Experience for IonStorms will be added later.
Combat settings were evaluated by simulations (n=1000). Beam vs Beam and Torp vs
Torp-Combat meet the focused target very well.
In contrast, battle power of fighter ships behave not linearly (which is intended). This
fact due to, that the first fighter wave causes the main damage to the opponent ship. The
consequence is, that in dependence whether the fighters are just reaching the opponent
ship or not, the result varies strongly.
Higher experience levels reduce the crew kill scaling factor, which means, it becomes more difficult to capture a low crew ship, like Falcon or MBR.
The #experience settings aren't tested in a real game yet.
Ships are fully equipped with Mark8-Tubes (torp ships), Heavy Phasers and Transwarp Drives.
Ship 1 | Ship 2 | · | ||||
Beam/ Torp/ Fighter ship vs Beam ship | r / r | r / s | r / es | r / e | r / ue | |
Diplomacy | Merlin | 100(39) / 100c | 100(46) / 100c | 100(55) / 100c | 100(67) / 100c | 98(73) / 98c |
Saber | Sky | · | · | · | 100 / 0 | 86 / 14 |
Saber | Red Wind | 100 / 100c | 95 / 5+85c | 72 / 28+64c | 38 / 62+35c | 10 / 90+10c |
Torp ship vs Torp ship | r / r | r / s | r / es | r / e | r / ue | |
Illwind (HD) | MBR | 100(19) / 12c | 100(26) / 12c | 100(33) / 12c | 100(42) / 11c | 100(54) / 0 |
Resolute | Deth Spec | 86 / 14 | 72 / 28 | 57 / 43 | 36 / 64 | 7 / 93 |
Diplomacy | Resolute | · | · | · | 100 / 0 | 99 / 1 |
Nova | Dark Wing | 100(61) / 0 | 99(72) / 1 | 90 /10 | 71 / 29 | 50 / 50 |
Annihilator | Nova | 100(58) / 0 | 99(72) / 1 | 82 / 18 | 48 / 52 | 12 / 88 |
· | r / r | s / s | es / es | e / e | ue / ue | |
Diplomacy | Illwind | 80 / 20 | 85 / 15 | 91 / 9 | 98 / 2 | 100 / 0 |
Fighter ship vs Fighter ship | r / r | r / s | r / es | r / e | r / ue | |
SSCruiser | Bloodfang | 69 / 31 | 46 / 54 | 13 / 87 | 2 / 98 | 0 / 100 |
Instrumentality | Madonnzila | 83 / 2 | 65 / 11 | 50 / 18 | 31 / 35 | 11 / 61 |
Gorbie | Automa | 91 / 9 | 84 / 16 | 74 / 26 | 58 / 42 | 39 / 61 |
Biocide | Virgo | 76 / 24 | 65 / 35 | 55 / 45 | 29 / 71 | 20 / 80 |
· | r / r | s / s | es / es | e / e | ue / ue | |
Biocide | Virgo | 76 / 24 | 73 / 27 | 73 / 27 | 75 / 25 | 69 / 31 |
Gorbie | Biocide | 49 / 51 | 50 / 50 | 50 / 50 | 49 / 51 | 51 / 49 |
Torp ship vs Fighter ship | r / r | r / s | r / es | r / e | r / ue | |
Diplomacy | Bloodfang | 80 / 20 | 53 / 47 | 42 / 58 | 40 / 60 | 39 / 61 |
Automa | Annihilator | · | · | 100 / 0 | 17 / 83 | 0 / 100 |
· | r / r | s / s | es / es | e / e | ue / ue | |
Victory | Crystal Thunder | 42 / 58 | 51 / 49 | 26 / 75 | 64 / 36 | 100 / 0 |
Degi
Last Modified: 10-Jul-2005 <URL:http://phost.de/~vagabond/HFHost/timcombat_exp.html> |