(ONLY PHOST!)

PHOST4 - EXPERIENCE LEVELS OF PLIST 2.4

TABLE OF CONTENTS

 

INTRODUCTION

Aim of this work was to define pconfig settings for the new experience level model of PHost4.

Level Rank Battlepower
0 Recruit (r) 100 %
1 Soldier (s) 110 %
2 exp. Soldier (es) 120 %
3 elite (e) 135 %
4 ultra elite (ue) 150 %

 

PCONFIG SETTINGS EXPERIENCE

Standard pconfig.src Experience-Parameter for PLIST 2.4

# Experience
NumExperienceLevels = 4
ExperienceLevelNames = Recruit,Soldier,Experienced Soldier,Elite,Ultra Elite
ExperienceLevels = 1500,4000,10000,20000

EPShipAging = 15
EPPlanetAging = 25
EPShipMovement100LY = 40
EPShipHyperjump = 30
EPShipChunnel = 30
EPCombatKillScaling = 800
EPCombatDamageScaling = 200
EPShipAlchemy100KT = 5
EPRecrewScaling = 30


# Beams
EModBeamRechargeRate = 0,1,1,2
EModBeamRechargeBonus = 0,0,1,1
EModBeamHitFighterCharge = 0,0,0,0
EModBeamHitOdds = 4,4,5,8
EModBeamHitBonus = 2,2,3,5

# Tubes

EModTubeRechargeRate = 1,2,3,5
EModTubeRechargeBonus = 1,1,2,3
EModTorpHitOdds = 1,2,3,5
EModTorpHitBonus = 1,2,3,4

# Figherbays
EModBayRechargeRate = 4,8,5,0
EModBayRechargeBonus = 0,0,0,0
EModFighterBeamExplosive = 0,0,0,0
EModFighterBeamKill = 0,0,0,0
EModStrikesPerFighter = 0,0,0,1
EModExtraFighterBays = 0,0,1,1
EModMaxFightersLaunched = 2,4,4,4
EModFighterMovementSpeed = 0,0,0,0

# Engine Shield Bonus
EModEngineShieldBonusRate = 2,4,6,8

# Mine Hit Bonus
EModMineHitOddsBonus = 5,10,15,20

# Combat Scaling
EModCrewKillScaling = -2,-4,-6,-8
EModHullDamageScaling = 0
EModShieldKillScaling = 0
EModShieldDamageScaling = 0

Experience for IonStorms will be added later, when included in PHost4.

 

The #experience settings were evaluated by discussion (Stefan Reuther, Heiko Schlenker, Daniel Bruedigam and myself).
We tried to define reasonable values, however, settings aren't tested in a game yet. Therefore, please send us comments, if you collected some experience.

Combat settings were investigated by simulations. The Torp vs Torp-Combat meets the focused target very well. In contrast, battle power of fighter ships behave not linearly (which is intended). In dependence on the number of bays fighter ships with less bays becomes stronger than equivalent torp ships.
E.g. es => e, +1 fighter bays, which means a Gnom becomes 2 fighterbays at elite-Level.
On the other hand, strong ships with many bays do not profit as much as torp ships by this system (see Combat Tables, Death Star vs Exterminator). However, in total experience levels of fighter and torps ships are balanced.

Higher experience levels reduce the crew kill scaling factor, which means, it becomes more difficult to capture ships with low crew, like Falcon, Buccaneer, Constellation, Dimetrodon.

 

COMBAT TABLES

Simulation tables represent the results of at 1000 fights of each one-to-one combat. Simulations were performed by CCBSIM XP.
Ships were equipped by Selphyr-Tubes (torp ships), Multitraf-Beams and Bistromatic-Engines.

Ship 1 Ship 2 ·
Torpship vs Torpship r / r r / s r / es r / e r / ue
Eraser Diamond · · · · 55 / 45
Eraser D'D · · · 62 / 38 ·
Eraser Nova · · · 19 / 82 ·
B11 Galaxy · · · 15 / 85 ·
Galaxy King Condor · · · 70 / 30 ·
B11 Diamond · · 40 / 60 · ·
Nova Diamond · · 51 / 49 · ·
B11 D'D · 37 / 63 · · ·
Nova D'D · 40 / 60 · · ·
· r / r s / s es / es e / e ue / ue
King Condor Vor'Cha 65 / 35 70 / 30 65 / 35 62 / 38 64 / 36
B11 Nova 54 / 46 49 / 51 53 / 47 57 / 43 57 / 43

 

Fightership vs Fightership r / r r / s r / es r / e r / ue
SSD Silicon Avatar · · 95 / 5 45 / 55 11 / 89
Imperial Ogre · · 100 / 0 35 / 65 6 / 94
SSD Carillion · 100 / 0 93 / 7 42 / 58 13 / 87
Mon C Carillion · · 96 / 4 48 / 52 18 / 82
SSD Manticore · · · 62 / 38 ·
Carillion Borallus 100 / 0 88 / 12 39 / 61 5 / 95 1 / 99
Silicon Avatar Borallus 99 / 1 90 / 10 43 / 57 6 / 94 2 / 98
Manticore Silicon Avatar 91 / 9 60 / 40 18 / 82 1 / 99 ·
Carillion Silicon Avatar 42 / 58 5 / 95 0 / 100 · ·
Manticore Carillion 93 / 7 54 / 46 10 / 90 · ·
· r / r s / s es / es e / e ue / ue
Superhawk Orc 60 / 40 59 / 41 58 / 42 76 / 24 83 / 17
Atlantia MonC 84 / 16 84 / 16 84 / 16 73 / 27 62 / 38
SSD MonC 42 / 58 39 / 61 34 / 66 30 / 70 20 / 80

 

Torpship vs Fightership r / r r / s r / es r / e r / ue
B11 Silicon · · 99 / 1 95 / 5 57 / 43
Nova Silicon · · · 98 / 2 81 / 19
B11 Manticore · 99 / 1 93 / 7 66 / 34 9 / 91
Nova Manticore · 100 / 0 97 / 3 84 / 16 17 / 83
Atlantia Galaxy · 99 / 1 73 / 27 14 / 86 1 / 99
D'D Manticore 99 / 1 95 / 5 66 / 34 26 / 74 1 / 99
Eraser Atlantia 100 / 0 96 / 4 75 / 25 20 / 80 0 /100
Dragon D'D · 99 / 1 89 / 11 38 / 62 1 / 99
Galaxy Manticore 82 / 18 46 / 54 14 / 86 1 / 99 ·
· r / r s / s es / es e / e ue / ue
Ogre D3 Cha'Dich 96 / 4 96 / 4 99 / 1 97 / 3 99 / 1
Ogre Nebula (Fed) 74 / 26 70 / 30 96 / 6 96 / 4 78 / 22
Imp Anni 78 / 22 79 / 21 68 / 32 88 / 11 82 / 18
B11 SSD 64 / 36 57 / 43 87 / 13 58 / 43 53 / 47
DS Exti 43 / 57 21 / 79 1 / 99 1 / 99 25 / 75

Have fun

Degi


  Last Modified: 4-Mar-2003
<URL:http://phost.de/~vagabond/PList2/plist2_exp.html>