Game: REVENGER
PHOST-3.2.3.3d for SPARC Solaris 2.6; registered VGAP version
Schedule: twice a week, Thursday and Sunday at 05:00 UTC
Ship list: PLIST2.31b
Winning conditions: Owning 120 planets for 3 consecutive turns.
... and the winner is: Kuba Jamrozik, KLINGON Congratulations!
2. Tholian
3. Cylon (both very close, did a pretty good job)
4. Rebel (played very strong, strongest race)
Universe: alternative wraparound 2000x2000 map, normal rich universe, homeworlds picked by AMaster
Game Status: Blutmagie Autohost
Addons:
- explore map
- checkvic
report the number of controlled planets, if a player owns more than 40 (33%).
- pfcx.exe ;
=> PAL/ PBP system
alternative 2000x2000 LY map. HWs are distributed by AMaster.
Important setting changes:
no alliances at all | - each player has to play completely on his own. Coordination is not allowed. |
no remote control | |
pwrap on | |
PBP system | |
no score | - individual message about the ranking position every 5th turn |
planets have no tubes | |
no messages | - communication is allowed only by ship names. |
no kind of trade is allowed | - ship exchange, goods exchange (fighter, money ...) and race abilities exchange (e.g. Hssss, RGA, Offering SuperSpy, DarkSense Infos) and SB swaps are not allowed |
zipped GAME datas for download:
REVENGER.zip
List of interested REVENGER players:
Race |
Player | Email addresse |
8 | Thomas Voigt | spock@berlin.snafu.de |
1 | Matthias Jacobi | M.Jacobi@t-online.de |
5 | Oliver Korn | o.korn@tu-bs.de |
7 | Peter Scholz | Peter_Scholz@t-online.de |
2 | Andreas Vieweg | Andreas_Vieweg@t-online.de |
3 | Andreas Ring | RING.RING.RING@t-online.de |
6 | Lev Zakrevski | zakr@adm.njit.edu |
9 | Patrick de Groot | pdg@chello.nl |
10 | Daniel Bruedigam | bruedigam@gmx.de |
11 | Thorsten Korsch | toddie@toddie.de |
4 | Kuba Jamrozik | kuba@linart.pl |
Race distribution/ auction system:
Description: Value of the starting ships in points:
- 1 point: (enerpsi drives, phaser)
Miranda, Oberth, Falcon without tube, Archaeopterix
- 2 points: (enerpsi drives, phaser, graviton bombs)
Virgo, B'Rel, Menhunter, Penguin, robotic bioscanner, Falcon with tube
- 3 points: (enerpsi drives, phaser, graviton bombs)
Constitution, Corsair
!! The Federation (race 1) has to
pay one additional point per ship.
Borg (race 6) and Empire (race 8) pay 4 points for a ConstitutionClass !!
Rules:
Round 1:
A player can send me one desired
race.
- If a race is wanted by only one player, this player will obtain it and 2 points. Distributed races are not longer available in the next
round(s) and for the players who get their race the distribution is over after they have
chosen their starting ship(s) for 2 points.
- If a race isn't chosen or race cchoices overlap, then these races remain open. Now I
disclose a distribution statistics.
Round 2: Same procedure. (No statistics)
Round 3-6: Auction system.
The auction lasts four further rounds.
In round 3 every player gets 2 points, in round four 3, in round five 4 and in round six 5 points. In round six you obtain an extra point, if you choose
only two ships.
In every round you can send me your race choiceS (also more than one) or wait for the
next round(s) (and more points). After each round I'll distribute the desired races. In
case of multiple choices the players can come to terms or I use a die.
Distributed races aren't available anymore next round(s) and for the player who gets his
race the auction is finished after he has chosen his starting ship(s) according to the
points he could spend.
Maximum number of free ships is three. Races with less than 3 ships obtain Sirius freighters (enerpsi drive) until each race has 3 starting ships.
!! A player who waits until round 4 will *not* obtain 5 points. The points will *not* run up. !!
Example: player v,w,x,y,z
Round 1 (2 points)
Choice: v: 3 w: - x: 8 y: 3 z:
- => player x obtains race 8 - his "auction" is over. Race 8 is not longer
available. Race 3 remains available.
Offered statistics: 1: 0/ 2: 0/ 3: 2/ 4: 0/ 5: 0/ 6: 0/ 7: 0/ 8: 1/ 9: 0/ 10: 0/ 11:0
Round 2 (2 points)
dito (no statistics)
Round 3 (2 points)
Choice: v: 1,3 w: - y: 3 z: 5
=> player z obtains race 8, player v race 1, player y race 3
Races 1,3,5,8 are not longer available.
Round 4 (3 points)
Player w can wait or choose open races. aso.
After auction
- player/ race distribution stay secret
- race/ starting ships are laid oppen
Result of the distribution:
Race |
Points | Starting ships |
1 | 2 | Achrae, Sirius, Sirius |
2 | 2 | Falcon (no tube), Oberth, Sirius |
3 | 2 | Falcon (no tube), Falcon (no tube), Sirius |
4 | 2 | Miranda, Oberth, Sirius |
5 | 2 | Miranda, Oberth, Sirius |
6 | 6 | Constitution, Menhunter, Sirius |
7 | 5 | Miranda, Corsair, Wayland |
8 | 2 | Miranda, Oberth, Sirius |
9 | 4 | Oberth, Archae, B'rel |
10 | 4 | Miranda, Constitution, Sirius |
11 | 2 | Menhunter, Sirius, Sirius |
For general comments mail to: the_vagabund@gmx.de
Last Modified: 9-Mar-2003 <URL:http://phost.de/~vagabond/Games/revenger.html> |