Starship Hull Properties

This section describes all hull properties. These can be accessed using `Hull(id).FIELD', where the hull Id is an integer between 1 and 105. Such hull Ids can be found in a ship's `Hull$' property, or on the ship specification page ([S] on ship screen).

Some of these properties are also accessible in ship context.

Beam.Max

Maximum number of beams

Cargo.Max

Maximum cargo on this ship

Cargo.MaxFuel

Maximum fuel on this ship

Cost.D

Duranium needed to build this hull

Cost.M

Molybdenum needed to build this hull

Cost.MC

Money needed to build this hull

Cost.Str

Resources needed to build this hull as a cargo set

Cost.T

Tritanium needed to build this hull

Crew.Normal

Number of crew members usually on this ship

Engine.Count

Number of engines in this ship

Fighter.Bays

Number of fighter bays in this ship

Id

Hull number

Image

Number of picture in CC.RES for this hull.

This property can be assigned to, but only do that if you really know what you're doing: this is intended to be used in initialization scripts, changes do not always immediately affect display

Image$

Number of picture in RESOURCE.PLN. This value is used to identify ship types in the VCR.

Mass

Mass of this hull (empty hull)

Name

Hull name (30 characters). This property can be assigned to, but only do that if you know what you're doing

Name.Short

Short name (12 characters). This property can be assigned to, but only do that if you know what you're doing

Special

Important special capabilities of this hull, as a string of code letters. Includes all abilities which a ship of this type could ever have (i.e. it is the superset of all race-limited and level-limited functions)

See also: Hull Capabilities

Special.Str

This field is no longer supported since PCC 1.1.12.

In PCC up to 1.1.11, this field contains a free-form string describing the ship's special capabilities, for example "Glory Device". For alchemy ships, it is the alchemy reaction.

Tech

Tech level

Tech.Hull

Hull tech level

Torp.LMax

Maximum number of torpedo launchers


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Stefan Reuther <Streu@gmx.de>