Released PCC2 Beta 12.
PCC2 now supports Unicode. You do no longer have to mess with replacement
fonts to play a Russian game, you only have to tell it to use the character
set you want (for example, pcc-v2 -charset cp866 for Cyrillic,
or pcc-v2 -charset cp437 for Western European DOS).
Under Unix, PCC2 supports the now-common UTF-8 locales.
The script interpreter was improved a lot: it now supports file I/O and arrays.
An important bug has been fixed: the GUI maketurn didn't generate registered
turns by accident. It now does. Thanks for FireAge for finding this.