amaster.src - PLIST 3.2 games - AMASTER v3.9g or higher

Introduction

AMASTER is the preferred Master program for PHost.

red colored - essential PLIST 3.2 setting. Do not change it!
blue colored - recommended PLIST 3.2 setting. Variable for special scenarios or preferences.
black colored - general setting. Freely configurable.


amaster.src:

%AMASTER

# v3.9 New format of PlanetXX parameters. More bases control.

MaxMapCounter = 20
MaxPlanetCounter = 100
MaxHWCounter = 50000

RaceIsPlaying= Yes
PlayerRace = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11

MapTruehullByPlayerRace = Yes

AllowWraparoundMap = Yes
WraparoundRectangle = 1000, 1000, 3000, 3000
BorderWidth = 0

CrystalsPreferDeserts = Yes
CrystalSinTempBehavior = No
ClimateLimitsPopulation = Yes
MaxColTempSlope = 1000

Password1=none
Password2=none
Password3=none
Password4=none
Password5=none
Password6=none
Password7=none
Password8=none
Password9=none
Password10=none
Password11=none

# MASTER - Random normal settings.

PlanetSurfaceRanges= 0, 0, 0, 0, 300, 120, 100, 100
PlanetDensityRanges=10, 10, 10, 10, 100, 100, 100, 100
PlanetCoreRangesUsual = 0, 0, 0, 0, 1000, 800, 800, 600
PlanetCoreRangesAlternate = 1000, 800, 800, 600, 12000, 10000, 10000, 8000
PlanetCoreUsualFrequency = 75, 80, 83, 88

NativesOnPlanetFrequency = 60
NativeTypeFrequencies=50, 50, 50, 50, 50, 50, 50, 50, 50
NativeGovFrequencies=25, 35, 40, 45, 50, 45, 40, 35, 25
NativeRange=1000, 10000

DefaultNativesHappy = 80
DefaultColonistHappy = 80

# Set the number of planets that each race will start with.

OwnedPlanets= 4
OwnedBases = 1

BaseHopsNumber = 0
BaseHopsFactor = 100
BaseHopsLimit = 100

# NatType, GovType, NatClans, NatHappy, NatTax

Planet1= -2, -1, -1, 100, 0
Planet2= -2, -1, -1, 100, 0
Planet3= -2, -1, -1, 100, 0

# Clans Mines Fac. Defence Cash Supp Happy Tax

HomePlanet1 = 1000, 10, 100, 5, 0, 0, 80, 0
HomePlanet2 = 1000, 10, 100, 5, 0, 0, 80, 0
HomePlanet3 = 1000, 10, 100, 5, 0, 0, 80, 0
NoAmorphousOnHomePlanets = Yes

AllOwnedPlanetsTheSame = Yes
AllPlayerPlanetsTheSame = No

BioSupport = Yes
BioSupportLevel = 50

# Temperature range of normal planets when BioSupport = Yes

PlanetsTempRange = 0, 100
OwnedPlanetsTempRange = 15, 84
AdjustPopulations = Yes

# Distribution

HomeworldsRadius = 500

# HomeworldsRange is active when AllowWraparoundMap = No.

HomeworldsRange = 1200, 1200, 2800, 2800

# Homeworlds planets Id's are taken from Homeworlds parameter

# in such case.

ProvideHomeworlds = No
Homeworlds = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11

 

# MASTER - Very high homeworld population settings.

HomeworldClans=30000
HomeworldCash=15000

HomeworldCoreN = 20000
HomeworldCoreT = 2000
HomeworldCoreD = 3500
HomeworldCoreM = 1650

HomeworldDensityN = 20
HomeworldDensityT = 20
HomeworldDensityD = 15
HomeworldDensityM = 95

HomeworldSurfaceN = 2000
HomeworldSurfaceT = 300
HomeworldSurfaceD = 350
HomeworldSurfaceM = 150

HomeworldMines = 100
HomeworldFactories = 150
HomeworldDefence = 100
HomeworldSupplies = 1000

HomeworldColonistTax = 7
HomeworldColonistHappy = 80

# Bases control

BaseFreeDefence = 10
BaseFreeFighters = 20

BaseFreeHulls = No
BaseFreeEngines = No
BaseFreeBeams = No
BaseFreeTorps = No

AllBasesTheSame = No
AdjustBasesTechs = Yes

StartingEngineTech = 10
StartingHullTech = 1
StartingBeamTech = 1
StartingTubeTech = 1

# Free ships.

FreeShips = Yes
FreeShipsOnBases = Yes
FreeShipsNumber = 2
FreeShipsAllTheSame = No
FreeShipsHull = 15          # FOUNDATION_CLASS_FREIGHTER

FreeShipsEngines = 6
FreeShipsBeams = 6
FreeShipsTubes = 6

FreeShipsAmmo = 20

# Parameters used to make equal start for each race.

NearFarPlanetCheck = Yes

# Minimal and maximal number of planets in 1 to NearSearchRadius LY

# from Homeworld.

NearPlanetsNo = 3, 5
NearSearchRadius = 84

# Minimal and maximal number of planets in 1 to FarSearchRadius LY

# from Homeworld.

FarPlanetsNo = 7, 15
FarSearchRadius = 165

NativeCashCheck = Yes
NativeCash = 2000, 5000
NativeCashSearchRadius = 165

MineCheck = Yes
MineTritanium = 150, 600
MineDuranium = 100, 600
MineMolybdenium = 150, 400
MineSearchRadius = 165

MaxMineTurns = 20

# PWORMGEN Version 2.1

CreateWormholes = Yes

WormholeNumber = 6
MaxWormholesCounter = 1000

NoWormholesNearHomeworlds = Yes
MinWormHomeDistance = 100

NoWormholesNearPlanets = Yes
MinWormPlanetDistance = 15

MinWormholesDistance = 50
MinWormholeLength = 100

WormholeUniDirChance = 20
WormholeStartMoveChance = 20
WormholeEndMoveChance = 20

WormholeStartRange = 1000, 1000, 3000, 3000
WormholeEndRange = 1000, 1000, 3000, 3000

WormholeInstabilityRange = 0, 30
WormholeMassRange = 200, 1200

# Map generation section

CreateMap = Yes
PlanetsMinDistance = 39

CreateIonStorms = No
IonStormsNumber = 0
IonStormsCenterRange = 1000, 1000, 3000, 3000
IonStormsVoltageRange = 1, 100
IonStormsRadiusRange = 10, 150

NoIonStormsNearHomeworlds = Yes
MinIonStormsHomeDistance = 150