From 1.1.15 to 1.1.16
`
UI.InputNumber
', `
AddNotify
';
`
Score()
' property of starships and planets;
`
Colonists.Supported
', `
Defense.Base.Max
', `
Fighters.Max
' properties of planets;
`
BuildHulls
' etc.;
`
Write
' message command;
Markers can now be assigned color 0 to make them invisible and inaccessible through the normal user interface;
Accesses to properties of non-existing objects yielded an error since 1.1.12; they now again yield EMPTY as documented.
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Stefan Reuther <Streu@gmx.de>