Player Properties

The following properties are available during printing, when printing a "Scores" section. They describe the score record for each player.

They are also accessible using the `Player()' function. When no game is loaded, only the race names are known, all other properties yield EMPTY then.

Bases

Number of starbases this player has

PBPs

Number of priority points/PAL points this player has

Planets

Number of planets this player has

Race

Full name of the race (up to 30 characters)

Race$

Player number

Race.Adj

Adjective of the race (up to 12 characters)

Race.Id

Race number this player plays. Usually, this will be the same as `Race$', but in SRace games or in PHost with the `PlayerRace' option set, this may differ. E.g., if you play a Lizard race, this will be 2

Race.Mission

The race-specific mission of this player. Usually, this will be the same as `Race.Id' (and `Race$'), but it can differ in PHost 4.x games with the `PlayerSpecialMission' option set. For example, when this value is 4, the player's special mission is Pillage.

Race.Short

Short race name (up to 20 characters)

Score

Score of this player, according to the standard Planets rules

Ships

Number of ships this player has

Ships.Capital

Number of capital (armed) ships this player has

Ships.Freighters

Number of freighters this player has

Team

Number of the team this player is in


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Stefan Reuther <Streu@gmx.de>